Do not know whether there are people like me
Encounter this problem

Preview obviously have to apply to the physical effects
However, when computing is no physical effects

This is similar to the following

Hair is not moving!
A closer look will find
Effects on the effects of the fabric Subsurf (subdivision surface effects)

So we changed it to the bottom
Change the order of execution
Perform physical effects
Then perform subdivision surfaces


Nomogram to normal

So the same token
Skeletal effects, too

So, in general
Effects should be [skeleton] -> [physical effects] -> [subdivision surfaces] (or other affected items of special effects)

Here for your reference